• Why Evidence-Based Design Design has moved on fuzzy grounds for a long time. Decisions have followed best practices, opinions leaders, “good taste,” aesthetic fads, and personal assumptions about what works and what doesn’t. Since the times of William Morris, through the Bauhaus times, well into the XX Century, and even today, many designers worked all their lives on […] No responses April 12, 2015
  • Design as Activism: to resist or to generate? Over the past few years, I’ve been sitting in audiences and on the occasional stage hearing two common criticisms of design activism. In this article I hope to convince you that these criticisms are misguided. You should not accept their implication that designers should shy away from or be afraid of activism. My goal is […] No responses May 1, 2014
  • The Anatomy Vacuum: A Teaching and Learning Tool This article discusses the key methods utilized in the creation of a children’s toy: the “Anatomy Vacuum”, a three-dimensional puzzle designed for three-year-old children. Research on behavior, fear, toys, and mental development of three-year-old children was conducted to understand the needs, capabilities, and desires of this specific user-group. Direct user research through observation and testing […] No responses April 25, 2011